use minio::s3::args::{BucketExistsArgs, MakeBucketArgs}; use minio::s3::creds::StaticProvider; use minio::s3::http::BaseUrl; use minio::s3::{Client, ClientBuilder}; #[allow(dead_code)] pub fn create_client_on_play() -> Result> { let base_url = "https://play.min.io".parse::()?; log::info!("Trying to connect to MinIO at: `{:?}`", base_url); let static_provider = StaticProvider::new( "Q3AM3UQ867SPQQA43P2F", "zuf+tfteSlswRu7BJ86wekitnifILbZam1KYY3TG", None, ); let client = ClientBuilder::new(base_url.clone()) .provider(Some(Box::new(static_provider))) .build()?; Ok(client) } pub async fn create_bucket_if_not_exists( bucket_name: &str, client: &Client, ) -> Result<(), Box> { // Check 'bucket_name' bucket exist or not. let exists: bool = client .bucket_exists(&BucketExistsArgs::new(bucket_name).unwrap()) .await .unwrap(); // Make 'bucket_name' bucket if not exist. if !exists { client .make_bucket(&MakeBucketArgs::new(bucket_name).unwrap()) .await .unwrap(); }; Ok(()) } #[allow(dead_code)] #[tokio::main] async fn main() -> Result<(), Box> { // dummy code just to prevent an error because files in examples need to have a main Ok(()) }